Microsoft has released a preview of the next step in DirectX Raytracing to its Windows Insider Program, meaning developers can start to play with new performance enhancing features to deliver a better ...
Microsoft has announced DirectX Raytracing 1.2 at the GDC conference with claims of "game changing" performance benefits. But the newly revised API looks an awful lot like it has incorporated some key ...
Although ray tracing can add visual realism to top-tier games, it can also maul the performance of otherwise top-tier PCs. It’s been a hurdle for years now, but we’re now one step closer to overcoming ...
Microsoft is moving on to the next generation of its DirectX gaming APIs for Windows and Xbox. DirectX 12 Ultimate enables developers to unlock all of the hardware features on PC and in the Xbox ...
Microsoft announced DirectX raytracing a year ago, promising to bring hardware-accelerated raytraced graphics to PC gaming. In August, Nvidia announced its RTX 2080 and 2080Ti, a pair of new video ...
This week Microsoft has published more details on the new DirectX features more about DirectX 12 including DirectX Raytracing tier 1.1, Mesh Shader, and Sampler Feedback. All these features are ...
Today, Microsoft announced DirectX 12 Ultimate, promising an alignment between PCs and the Xbox Series X. It promises features like DirectX Raytracing, Vraiable Rate Shading, and more. Today, ...